Two of the Hottest Games Break Records on iPhone and Android

By: Hillel Fuld

If there is one game on a mobile device that best depicts the explosive nature of the mobile platform, it is Angry Birds. The game has been in the top charts of the App Store pretty much since it was first introduced, and this week, RovioMobile, the developers of Angry Birds, released the game on Android.

New Android apps launch hourly, so why is this news worthy? Well, the launch of Angry Birds for Android was different than the launch of other apps. For starters, the developers chose to launch the app not on the native Android Market, which is preinstalled on all Android phones, but rather on the Getjar app directory. GetJar is the biggest Web based app store  that caters to multiple mobile platforms.

Rovio took a chance with this bold move and as of five minutes ago, when Rovio tweeted this, it has become apparent that this was a successful move. One million downloads in one day is a pretty staggering number even with all the stories of apps taking off in the App Store.

On another front, the new game on the block in the Apple App Store and one that is giving Angry Birds a run for its money is Cut the Rope. Similar to Angry Birds and other iPhone games like Rafter, Cut the Rope makes use of physics in a very entertaining and highly addictive manner.

According to the latest numbers, Cut the Ropes sold, I repeat sold, a whopping one million copies of their app in ten days. Yes, I know Angry Birds did that in one day on Android, but that is a free app, and Cut the Rope costs $.99. This new number is actually a record on the App Store and Cut the Rope is now selling faster than Angry Birds, which held the previous record.

If you think about these numbers for a second, you will realize how truly insane this space is right now. I mean, here you have a game that involves killing pigs by throwing birds at them and another game that involves feeding a candy to a monster. Both apps are selling millions in a matter of days. What more proof does one need that the mobile industry is booming and shows no signs of slowing down?

So how do you think these developers did it? What do these two apps have that others do not? Would love to hear your thoughts in the comments or on Twitter.

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